AI Insights · Timothy · April 2023
Top 5 Co-op Games Performance on Unified Platform in Middle East - Q1 2023
In Q1 2023, top co-op games in the Middle East showed varied trends in downloads, revenue, and active users, with notable performances from PUBG MOBILE, Roblox, and Clash of Clans.
In the first quarter of 2023, the top five co-op games on a unified platform in the Middle East demonstrated diverse trends in downloads, revenue, and active users. The data, provided by Sensor Tower, highlights the performance of PUBG MOBILE, Roblox, Rise of Kingdoms, انتقام السلاطين, and Clash of Clans.
PUBG MOBILE from Tencent Mobile International Limited saw a notable increase in weekly revenue, peaking at approximately $1.7M in the final week of March. Weekly downloads rose significantly towards the end of Q1, reaching around 114K in the last week. The game also maintained a robust weekly active user base, peaking at about 2.9M during the week of March 20.
Roblox from Roblox Corporation experienced consistent weekly revenue throughout the quarter, with a peak of about $653K in late February. Weekly downloads showed an upward trend, culminating at approximately 101K in early March. The game’s weekly active users remained relatively stable, averaging around 3M over the quarter.
Rise of Kingdoms from Lilith Games had a more fluctuating revenue pattern, with a significant peak of $455K in mid-March. Weekly downloads saw a sharp increase towards the end of March, reaching about 18K. Weekly active users also showed an upward trend, peaking at around 49K in the final week of March.
انتقام السلاطين from ONEMT maintained a steady revenue stream, peaking at around $298K in the last week of March. Weekly downloads increased notably, reaching roughly 3.4K at the end of the quarter. However, weekly active users saw a slight decline, with the lowest point being approximately 16.5K in mid-March.
Clash of Clans from Supercell experienced a peak in weekly revenue of about $361K in late February. Weekly downloads were relatively stable, with a slight peak at around 33K in late February. The game’s weekly active users remained fairly consistent, averaging around 1.8M throughout the quarter.
For more detailed insights and comprehensive data, visit Sensor Tower.